
So first off I would like to update on my current status. As you can tell from the photo above, my quest (HAHAHAHA GET IT) for Loremaster is getting closer hour by hour. After day 2 of this very exciting venture in doing old world quests I have gotten the 3000 Quests Completed achievement. That means I'm on the home stretch! Only 109 quests to go!
Now let me give you a brief history lesson as to why Loremaster is particularly difficult for me. When I made my priest I had the brilliant idea to level just from pugging instances, not doing any quests once I reached level 13 (When I could join LFG for Ragefire Chasm). This means from level 13-70 I did no quests other than instance quests. So basically when I started this rigorous process sometime ago, I had less than 100 quests done in both Kalimdor/Eastern Kingdoms put together. If I could go back in time and slap myself, I would.
Today I took a break from that idiotic achievement and did some raids and the daily heroic in preparation for tonight's 25 Man Raid of Trial of the Crusader/Trial of the Grand Crusader. Reason I say "In preparation" is in Bad Example, my guild, to get a trophy you need enough badges to buy it immediately. Doing 10 man Onyxia, 10/25 Vault of Archavon, and the heroic daily today put me at 73 Emblems of Triumph, so I am one Northrend Beasts encounter away from potentially getting a trophy. I am still new in the guild, so I probably won't receive one anyway, and that is alright.
Everything went smoothly... well except the Heroic Daily. Before I explain that struggle, let me make one thing clear. I am in no way elitist. I'm confident, and I know my abilities, but I do not in any way brag or put others down before I see their capabilities. With that said, let me continue.
The Heroic Daily was Halls of Stone. First off that spells disaster for me mostly because that is one of my least favourite dungeons. I join a group that just needs a couple dps which those spots quickly get filled... since ya know, there's more dps in the game then there are Blood Elves named "Sephiroth". As always I head to summon and in chat there's the usual arguement of who is going to go summon and who isn't. I always feel like when pugging instances people attempt to get as far away from the instance we're doing as possible just so they don't have to summon, it makes no sense to me. Faster we summon, faster we finish. Yes I do mind if you finish that daily, I'm here to do a dungeon not sit and wait for you to catch 7 three-eyed fish. Five minutes later someone else shows up to summon and finally things start moving. First pull I immediately am aware that this is going to be rough.
Our group make up was disc priest (Myself), a hunter, enhance shaman, mage, and our brilliant death knight tank. On the first pull we all learned that the actual tank of the run was going to be the enhance shaman since our beloved tank could not hold aggro. I had to use the 5 second aggro rule on my heals so I wouldn't pull. It was bad. As we clear the trash and reach the 4 way intersection I learn a very scary fact. I look and see our death knight post in party chat "So which way do we go, I've never been here before."
...really? Now in my opinion it only makes sense that you run a regular version of the dungeon before you try heroic. This isn't to say heroics are hard, but it keeps you from looking like an idiot and making your healer want to leave before they're saved. This is something I wish Blizzard would change. They need to make all heroics like Magister's Terrace was. Where you need to do a quest chain in the dungeon on regular before you get a key for heroic. That made life so much easier on that instance. Why not do it on every dungeon? Oh yeah, because people complain about things that make sense.
So we make our way through trash slowly but steadily, as I continue to heal the tank (shaman) and we make our way through no problem. We killed Gruul's clone, then moved on to Maiden 2.0 where the group decided it'd just be safer to stay in the black hole the whole fight. Sure it kept them from getting stunned, but it kept me suicidal.

As our group moved into hell (Aka, the "protect Brann" event) I was terrified. There went my confidence in my abilities. This was the group breaker. There aren't many heroic fights that are actually challenging. With a bad group, this fight is difficult. This was the case. After minutes of intense healing and dps laser tanking, somehow we all lived. Really. The death knight even got the achievement [Brann Spankin' New]. I was feeling pretty good after that, we had a not so great group and we made it through that gauntlet of stone guardians.
Now, I get compliments from time to time, and really don't think anything of them. I just appreciate them and move on, dwelling on them would lead to big ego and that's not good, that's not who I am. However I did get this unique compliment, I'm not too used to this reaction.

I guess good healers are a fetish for some.
After we finished we had to reinvite the death knight as he thought the instance was over. We moved to the last boss and finished him off with the help of blood lust. Afterward I took the time to hang out with my dwarf friend Brann.
He was as surprised as I was that we made it through.

Thank you for reading, I hope you enjoyed what you read. Tune in tomorrow when I do my new weekly Wednesday guide. This guide will be for some achievement or rare pet/mount you can get! If you liked what you've read and are interested in more please subscribe and leave comments. Also if you have any questions about me or the game that you'd like me to answer, shoot me an e-mail at wrathofduck13@yahoo.com. Thanks!
"There is no failure except in no longer trying"